Storyscape

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Cinematic Direction

Developed the creative vision for two of our interactive narrative games, Eternal City (written by Alexander Freed) and one unreleased. Working closely with production, cinematic technicians, writing and engineering I provided direction on game assets such as backgrounds, characters, animations, VFX and music. I produced rough environment layouts and storyboarded action beats for internal and outsourced art teams. Once in Unity, I authored the cut scenes, producing cinematography, editing, character performance, lighting and applied VFX.

 
 

Eternal City

 
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